For our final year project, we made a 3rd person survival shooter game called Terminus: Lockdown.
My role for this project was that of lead, concept and character artist (I also did some GUI stuff).
The two characters we have in our game are the protagonist: Kilroy, and the enemy: Droid.
There are also a few assets that the player would be able to interact with/pick up: the Beam Gun, Spare parts, and Fruit.
Visit our production blog for more information:
https://terminuslockdowntheproductionblog.wordpress.com
Kilroy model in Marmoset
Enemy Droid model in Marmoset
Beam Gun model in Marmoset
Spare Part model in Marmoset
Fruit model in Marmoset