Website powered by

Terminus: Lockdown Assets

For our final year project, we made a 3rd person survival shooter game called Terminus: Lockdown.

My role for this project was that of lead, concept and character artist (I also did some GUI stuff).
The two characters we have in our game are the protagonist: Kilroy, and the enemy: Droid.
There are also a few assets that the player would be able to interact with/pick up: the Beam Gun, Spare parts, and Fruit.

Visit our production blog for more information:
https://terminuslockdowntheproductionblog.wordpress.com

Kilroy Front + Back

Total tris: 46,053

Kilroy Front + Back

Total tris: 46,053

Kilroy Turnaround

Kilroy Turnaround

Kilroy Model Topology

Kilroy Model Topology

Kilroy model in Marmoset

Enemy Droid Turnaround

Total tris: 22,405

Enemy Droid Turnaround

Total tris: 22,405

Droid Model Topology

Droid Model Topology

Enemy Droid model in Marmoset

Beam Gun Turnaround

Total tris: 1928

Beam Gun Turnaround

Total tris: 1928

Beam Gun Model Topology

Beam Gun Model Topology

Beam Gun model in Marmoset

Spare Part Turnaround

Total tris: 792

Spare Part Turnaround

Total tris: 792

Spare Part Model Topology

Spare Part Model Topology

Spare Part model in Marmoset

Fruit Turnaround

Total tris: 166

Fruit Turnaround

Total tris: 166

Fruit Model Topology

Fruit Model Topology

Fruit model in Marmoset